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Unity Software loses $5 billion in market cap after Apple’s changes lead to

Unity Software Inc. executives thought they had found a way to avoid fallout from changes in Apple Inc.’s mobile operating system.

It turns out they were wrong, and Wall Street punished Unity

stock for it Wednesday.

Shares shed more than a third of their value, worth roughly $5 billion in market capitalization, and were headed for their worst day ever after the gaming-engine company revealed what multiple analysts termed a “self-inflicted wound” in its ad-targeting tools. The drop started in the after-hours session Tuesday, when Unity executives forecast a quarterly and annual revenue lower than Wall Street estimates along with in-line first-quarter results.

Shares finished down 37% at $30.30 following an intraday low of $29.30 in Wednesday’s session for the stock’s worst day since its September 2020 IPO, when shares sold for $52 apiece. The stock is currently 85% off its all-time high close of $201.12, set on Nov. 18.

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The big problem revealed by Unity was that the company’s Pinpointer ad product in its Operate Solutions business, which helps developers make money on their games and content through ads, was found to be flawed and customers were spending less because of inaccuracies. Back in August, Unity’s Operate business was a big driver as it appeared the company had been able to work around Apple Inc.’s

opt-out of using Identifier for Advertisers, or IDFA, in its privacy update, a change that has roiled online-ads companies like Meta Platforms Inc.’s


Unity was reportedly using ad models that didn’t rely on data from Apple, instead using data from an end user’s engagement and platform performance data. Customers flocked to the tool, but soon found out that it was not up to the challenge, analysts said Wednesday while chopping price targets.

Morgan Stanley analyst Matthew Cost, who has an overweight rating and cut his price target to $50 from $110, was quick to note that the Pinpointer tool rose to prominence because of the Apple IDFA changes and “grew to account for the majority of ad spend through Unity’s ad network over the past year.”

“We believe that the most significant driver of the guidance cut was a pullback in advertising spend, as customers reacted to the weaker performance of the ad network in 1Q/early 2Q,” Cost said. “While the core issues are now resolved, it will take time to retrain the machine learning algorithms and win back ad spend that migrated away early this year.”

“We also believe the guidance includes a secondary impact, as engineers have been redeployed to fix these issues were forced to delay their other projects (many of which would have contributed incremental revenue) until later in ’22/’23,” Cost said.

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In a note entitled “Self-Inflicted Wound,” Jefferies analyst Andrew Uerkwitz, who has a hold rating and slashed his price target to $40 from $100, said that “bad proprietary customer data” was resulting in bad targeting.

“Over the course of February and March, Unity lost share to competitors due to underperformance vs. competitors,” Uerkwitz said. “To add insult to injury, a lack of system redundancies meant, instead of a hard reset, Unity needs to relearn using the correct data and this will take time.”

Wedbush analyst Michael Pachter, who has an outperform rating and cut his price target to $70 from $125, said the “self-inflicted wound should be resolved by the beginning of the fourth quarter, and should allow the company to…

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